Ubisoft has canceled the highly criticized Ghost Recon battle royale game
Ghost Recon: Frontline was meant to be a 100-player free-to-play take on the brand
Tom Clancy’s Ghost Recon Frontline, a proposed battle royale-inspired spin on the Ghost Recon brand unveiled last year, has come full circle. During an investor call on Thursday, Ubisoft said that the project had been terminated. A Splinter Cell VR game was also canceled by the publisher.
Ghost Recon Frontline was announced last October as a free-to-play game in which more than 100 players would fight, gather intelligence, and strive to live until they were evacuated. Ubisoft Bucharest promised a sophisticated class system, “unbound tactical flexibility,” and strategic gameplay “with many methods to outwit opponent teams and win every conflict.”
At the time, the developer stated that Frontline was “based on key Ghost Recon ideals,” however the reaction from Ghost Recon enthusiasts was overwhelmingly negative. The reaction to the game’s reveal and idea was fast and fierce, prompting Ubisoft to cancel a scheduled technical test for Frontline just one week after it was unveiled.
Ghost Recon Frontline was created for the PlayStation 4, PlayStation 5, Windows PC, Xbox One, and Xbox Series X, as well as the streaming services Amazon Luna and Google Stadia. The game was part of Ubisoft’s bigger push into free-to-play games, which includes Tom Clancyverse F2P spinoffs The Division Heartland and Tom Clancy’s XDefiant. The latter of the two games has subsequently shed the Tom Clancy name and is now just known as XDefiant.