Stray guide: All the energy drinks and vending machine locations in The Slums
Where can I locate all four Energy Drink Speed 2K cans?
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You may begin collecting energy drink cans to spend as payment with the local store owner, Azooz, in Stray chapter four. The merchant is selling two large collectibles: a B12 Memory and Sheet Music for Morusque, and you’ll need to gather four cans across The Slums to get them both.
You’ll spend both chapters four and six in The Slums, and you may gather all of these cans in either. However, you must spend all of them before leaving The Slums for good in Chapter 7.
We’ll show you how to find all four Energy Drink Speed 2K cans and their matching vending machines in this Stray guide.
ENERGY DRINK CAN 1
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The first energy drink can is the most easily accessible in Stray. Turn left from the Guardian who brings you to The Slums and follow the road to Morusque, the guitar player. There are two vending machines on the right side of the lane, one of which has its light turned on. Interact with the illuminated machine and take the Energy Drink Speed 2K can that spits out.
ENERGY DRINK CAN 2
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The second energy drink can in Stray can be found near the beginning of The Slums. Turn around and follow the winding passageways until you reach the dead end from which you climbed in at the conclusion of chapter three.
Turn around from the dead end. Follow the alley until you reach the first left turn. There is an illuminated vending machine. Press the button to release the Energy Drink Speed 2K can.
ENERGY DRINK CAN 3
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Stray’s third energy drink beverage can be found on the rooftops. Begin this time in Momo’s residence (the place the Guardian sends you in the chapter four main story quest). Ride the bucket down from Momo’s orange sign and follow the roofs to the right. There is a red vending machine with a light on. As usual, press the button and take the Energy Drink Speed 2K can.
ENERGY DRINK CAN 4
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The fourth and final can is the most difficult to locate. Return to the dead end where you entered The Slums for the first time at the conclusion of chapter three. Follow the trail along the twisting alleys until you come upon a robot watching TV. Turn around at the steps adjacent to the robot. A platform above the robot has a yellow vending machine. Get up, press the button, and take the Energy Drink Speed 2K.
When you have all four cans, you can go to Azooz and buy B12’s memory (for the price of three cans) as well as some of Morusque’s Sheet Music (for one can).